JFIFC    $ &%# #"(-90(*6+"#2D26;=@@@&0FKE>J9?@=C  =)#)==================================================`K" }!1AQa"q2#BR$3br %&'()*456789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz w!1AQaq"2B #3Rbr $4%&'()*56789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz ?H+}+/1o÷&T:N0HoĺesnZDs^ u#V2z4wNQjFjB`t_ ͯ #' c־H\ώsZؼp)s#Ҩlr@FNN+>t;J0ʓzJ4!XI{nivni1TлL;BÅ&2AL{x>SKw/HHϯ΢*~6bX0w5Z^" 3/O DvĬFI?k1F\RJZ]9Jn--nh<o>X(%c Ѱ`pp?,s_`PyK e8SGJrReUXw ?gEX"j}@f?kGͬ%T?ҨY[W pS'xQK+FհcԸierю_Qw~ uYtZۇ>Ed79$ps|]j[2^,#8jӟ7*\-vj?lueyZ*}3Ug͚֠v@Ε.C\͐:Ρ<4}9vIy@{VU>Rs'n= nHd U5_t(S}OkW Բ=63U9$y FfEԫ- h bOzk%LI>$Y\=IF_b|-xK1J~udT RxnojÝr~SRʩ+隓 Kyw W^h~9Rx[2ҼOPVb5 ԯ 泭BpzZUa%4a=Y=ygkc}FėpY63|EQ?J-$S,>Yʐ:{⮛j&I<nsl[ !aO|Vd 8!T'x?Z,CkڕfOWЃo5 $YGssoks_ދ*YO$z%ư|a,A*Ɏ*ZCib!aj˗×Zfmw Wi v21qֈV$p}}GGDոܦ Xg5ˁ+WRÕ%hrjյ1v9fꪣ>VQ^_fŚ_&ٝVG8!yzׯ pDviKVq{-KGQPFd'_iʼW"vw6j GsJw HM],,0 oְslR#)]/HDL^5$ ; ˹Afa,IvJ/ 3{0"9?b%nU@neؿzVzlJ#nw;j-STq#୘Mn0? R9ֹk^Elrf> YZQbVz]fͿ-r?[C1kP•p~-5 Yj$^+(+?,I.G%R((((({e9A#W:t'eE2bpC]ULc5~\.2)Q;LZH|b4 ~z~fv1t/G,\|G ڢdۻ(AEPEPEPEPe apex of your jump; it is quite common to either hit it on the way up or on the way down between 1/2 to 1 inch away from the maximum height of your jump. With the Just Jump or Run, all you need to do is  just jump .<br>Another advantage of the Just Jump or Run is the the speed in which you can test groups of athletes on their vertical jumps. Let me explain step by step how quick and easy it is (see illustration 1):<br><br>1. Place the mat on a hard, <br>level surface.<br>2. Select the 1-Jump mode.<br>3. Have the athlete stand on <br>the mat and jump. <br>4. The computer will display <br>the athletes hang time and jump <br>height in inches.<br>5. As soon as that athlete steps <br>off the mat, it is ready for the <br>next athlete. <br><br>Because there is no need to reset anything after each jump, you can record your athletes vertical jumps one after the other at a rate of about 7 athletes per minute (give or take 2 athletes depending on how fast your athletes are able to get on, j